Capcom Co., Ltd. (CCOEY) plans, develops, manufactures, sells, and distributes home video games, online games, mobile games, and arcade games in Japan and internationally, explains David Fried, editor of The Buyback Letter.

The company was founded in 1979 and is headquartered in Osaka, Japan. It develops and sells package games and digital download content, develops and manages mobile contents and PC online games.

It also operates amusement facilities in commercial complexes, and hosts various events. The firm also licenses music CDs and merchandise; and develops game content into movies and animated TV programs.

This month it shipped more than 10 million units worldwide of “Monster Hunter: World,” following the release of the PC version and in combo with the home console versions.

This series involves hunting action games that pit players against giant monsters, and it has sparked a social phenomenon known as the “Monster Hunter Craze.” Cumulative sales of the series exceed 50 million units now.

Capcom’s flagship game series, “Resident Evil,” has sold a cumulative 83 million units since the first title debuted in 1996. The latest, “Resident Evil 2,” won Best of Show at the Game Critics Awards in 2018, as judged by global game media outlets.

Capcom has strengthened its brands over the years by using a multi-platform strategy under which it releases games for popular series on a number of platforms.

The company announced in late July that net sales increased to 17,204 million yen in its consolidated business results for the three months ended June 30, 2018 (up 46.5% year-over-year).

Operating income was 5,106 million yen (up 550.8% year-over-year), and ordinary income was 5,492 million yen (up 610.6% year-over-year). Shares outstanding have been reduced by 6.632% in the last 12 months.

Subscribe to David Fried's The Buyback Letter here…